Mar 7, 2018 - Bloody Roar Primal Fury is a fighting video game for the Nintendo GameCube. This game is developed by Eighting. Platform: GameCube. Rom Type: ISO. GameCube/GCN ISO Also Playable on PC with Dolphin Emulator.
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Bloody Roar: Primal Fury April 25, 2002 March 19, 2002 May 3, 2002, () 4 Playable,, See also. In Bloody Roar: Primal Fury, ( Bloody Roar: Extreme in Japan) wage an all-out assault as one of 16 fighters, each with the ability to transform mid-fight into their alternate Hyper-beast life-form. Fight to the finish in 2-player head-to-head and single-player modes through 10 interactive and destructible multi-level arenas. With fast and furious arena action, fighting has never looked this good or been this brutal. Contents • • • • • • • • • • • • Problems Scrambled Text Text in the Japanese release is messed up. Unclear, but can likely be resolved with revisions to Texture Cache Accuracy.
Videos Videos in this title require XFB Real. Fixed with Hybrid XFB in. Enhancements Widescreen AR Codes To play properly in 16:9 and eliminate Object pop-in at the edges of the screen during gameplay, before booting the game, use one of the following codes.
• Note: Start Dolphin with these settings - Disable Widescreen Hack in Graphics/Enhancements and set Aspect Ratio to Stretch to Window in Graphics/General. NA $16:9 Widescreen 0417A198 C2DA19C 443AAAAA 04200A0C 3FE0270 3FE38E39 C20A603 2C0005 80AD9EA4 6000000 EU $16:9 Widescreen 041041D4 C3A29F0C 042027EC 3FE38E39 JP $16:9 Widescreen 0410453C C3A29F0C 04202EAC 3FE38E39 Configuration No configuration changes are known to affect compatibility for this title. Version Compatibility The graph below charts the compatibility with Bloody Roar: Primal Fury since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred. Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate. Testing This title has been tested on the environments listed below: Test Entries Revision OS Version CPU GPU Result Tester 3.0 Mac OS X 10.6 Intel Core i7 @ 2.2GHz AMD Radeon HD 6750M & Intel HD3000 Runs well.
Black screen for a bit during intro vid, just skip with the start button once you hear sound. It will go to the menu eventually. 3.0 openSUSE 11.4 AMD Phenom II X4 970 @ 3.5GHz ATI Radeon HD 5850 Perfect in game with default setting but if you want to see intro movie and animations set the External Frame Buffer to Real 3.0-801 Windows XP Intel Core 2 Duo E8500 @ 3.16GHz ATI Radeon HD 4850 Runs with the recommended settings, but with severe slowdowns; FPS in menu is at a stable 60, but in-game it drops to around 30-40 and stays there. No changes in the settings manage to get it above 40-43FPS in-game. Windows 7 AMD Phenom II X4 975 @ 4.12GHz AMD R9 290 Runs well with the recommended settings (as noted above, it no longer needs XFB for videos to work), but with severe slowdowns; FPS in menu is at a stable 60FPS, but in-game it drops to between 40 and 50FPS depending on how much is going on on-screen, and stays there. The VBeam speed hack alleviates this somewhat, but instead makes the speed of the game change frantically, making it in practice unplayable. No other changes in the settings manage to get it stable above ~48FPS in-game.